Blog
Build notes as I go, newest first. The latest post always sits on the front page. There is a JSON feed if you use a reader.
Sunlight built from the gridShadows, sky exposure, sun beams and a day cycle, all derived from the voxel data rather than a volumetric fog pass.Read the post
Hostiles that route around your wallsChasers now plan their routes on the live voxel grid, lead their target a little, and only shake you when a hit actually lands.Read the postFilming the whalesHow the 25 second ridge reveal at the top of this site was shot inside the game, and why nothing in it is faked.Read the post